Create workspace from previous implementation files
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169
xyz-engine/src/position_solver.rs
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169
xyz-engine/src/position_solver.rs
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use itertools::Itertools;
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use std::collections::HashMap;
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use kairo_common::{
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influxdb_models::{BeaconMeasure, KnownPosition},
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Antenna, Point, MAC,
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};
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struct KnownDistance {
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point: Point,
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dist: f64,
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}
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pub async fn solve_for(device_id: MAC) -> Result<Point, ()> {
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let antennas = anntennas_hashmap();
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let measure = BeaconMeasure::get_for(device_id.as_str()).await.unwrap();
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let known_distance = measure
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.iter()
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.filter_map(|m| {
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if let Some(a) = antennas.get(&m.beacon_id) {
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let kd = KnownDistance {
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point: a.coord,
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dist: a.get_distance_with_W(m.rssi),
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};
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Some(kd)
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} else {
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None
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}
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})
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.collect::<Vec<KnownDistance>>();
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let mut posible_positions = known_distance
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.iter()
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.permutations(3)
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.filter_map(|per| trilat(per[0], per[1], per[2]))
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.collect::<Vec<KnownDistance>>();
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print!("Old len(): {} \t", posible_positions.len());
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if let Some(last_position) = KnownPosition::get_last_for(device_id.as_str(), 2)
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.await
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.unwrap()
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{
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let last_position = Point::new(last_position.x, last_position.y);
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posible_positions.retain(|p| last_position.distance_to(&p.point) < 3.0);
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}
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println!("New len(): {}", posible_positions.len());
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let mut pos = Point::new(0.0, 0.0);
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let mut divisor = 0.0;
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for p in posible_positions.iter() {
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pos.x += p.point.x / p.dist;
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pos.y += p.point.y / p.dist;
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divisor += 1.0 / p.dist;
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}
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pos /= divisor;
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// println!("Pos: {}", pos);
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let _r = KnownPosition::new(pos).write_for(device_id.as_str()).await;
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Ok(pos)
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}
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fn trilat(a: &KnownDistance, b: &KnownDistance, c: &KnownDistance) -> Option<KnownDistance> {
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#![allow(non_snake_case)]
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let points = vec![a.point, b.point, c.point];
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for &p in points.iter() {
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if !p.is_valid() {
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return None;
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}
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}
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// We have two triangles that share a side,
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// Da and Db are both a hypotenuse,
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// h is the shared side
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// D is the lineal sum of both coaxial sides.
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// P
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// /|\
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// / | \
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// Da/ |h \Db
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// / | \
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// / d1 | d2 \
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// *-----------*
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// A B => D = BA
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let D = (b.point - a.point).module();
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let d1 = (D.powi(2) + a.dist.powi(2) - b.dist.powi(2)) / (2.0 * D);
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let h = f64::sqrt(a.dist.powi(2) - d1.powi(2));
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if h.is_nan() {
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return None;
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}
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// With points A and B, we can find the Position P, but we the fact is that there are
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// two posible solutions, we build a rhombus with both posible P:
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let D_ver = (b.point - a.point).as_versor().unwrap();
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let mut upper = D_ver * a.dist;
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let mut downer = D_ver * a.dist;
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// we need to rotate that direction by alpha and -alpha
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let alpha = f64::tan(h / d1);
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upper.rotate_by(alpha);
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downer.rotate_by(-alpha);
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// Now we have two vectors with |Da| that point from A where the two posible positions are
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let P = [a.point + upper, a.point + downer];
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//Now we need to see which P[0] or P[1] is at distance Dc from pointC.
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//But since all numbers we got (Da,Db and Dc) cointain a lot of error and noise
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// we know that they won't be the same number so we need to pick the point that makes the distance to pointC the closest to Dc
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let dist_to_C = [P[0].distance_to(&c.point), P[1].distance_to(&c.point)];
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let error = [
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f64::abs(dist_to_C[0] - c.dist),
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f64::abs(dist_to_C[1] - c.dist),
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];
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if error[0] < error[1] {
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Some(KnownDistance {
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point: P[0],
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dist: error[0],
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})
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} else {
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Some(KnownDistance {
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point: P[1],
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dist: error[1],
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})
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}
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}
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fn anntennas_hashmap() -> HashMap<MAC, Antenna> {
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let data = vec![
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Antenna::new("e6:ad:0b:2e:d7:11", 30.0, Point::new(15.0, 15.0)),
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Antenna::new("c2:b5:f5:cc:e6:88", 30.0, Point::new(15.0, -15.0)),
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Antenna::new("e6:2e:e6:88:f5:cc", 30.0, Point::new(-15.0, 15.0)),
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Antenna::new("c2:ad:0b:b5:11:d7", 30.0, Point::new(-15.0, -15.0)),
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];
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let mut map: HashMap<MAC, Antenna> = HashMap::new();
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for a in data.iter() {
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map.insert(a.id, a.clone());
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}
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map
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}
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#[test]
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fn test_trilat() {
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let a = KnownDistance {
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dist: 6.3,
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point: Point::new(0.0, 0.0),
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};
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let b = KnownDistance {
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dist: 3.1,
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point: Point::new(5.0, 6.5),
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};
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let c = KnownDistance {
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dist: 5.5,
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point: Point::new(9.0, 0.0),
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};
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let pos = trilat(&a, &b, &c).unwrap();
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let expected = Point::new(5.0, 3.5);
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assert!(f64::abs(pos.point.x - expected.x) < 0.5);
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assert!(f64::abs(pos.point.y - expected.y) < 0.5);
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}
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